Ok, so you know the game, Harvest Moon? Well take Harvest Moon and then add in some sexy monsters, hardcore hentai and then you will have a basic idea of what to expect from Breeding Season.
Look, this is a game that has some rather interesting and hot creature designs and that is cool. However, I feel that there is actually more depth to the gameplay here than many other similar styles of games are offering people. Your ultimate goal is to breed monsters so that you can have them reproduce so that you can sell monsters to your elite client list or you can use these monsters for various things you can harvest them and then you can sell those.
Making money, keeping monsters being born and keeping your farm ticking are the basic goals that you are working towards. You may think that you take one monster like a Catgirl and then another like the Dickwolf….. It is actually more in-depth than you may think.
Once you have two monsters you have many factors that can lead to how the monster develops and how likely they are to actually reproduce. Leveling up monsters is done via breeding.
They get XP when they breed so this is a bit of a catch 22 situation at first. You need to keep your monsters happy as happiness is also a factor. Each monster has a series of stats that can also affect the breeding and the effects after breeding!
As you can see there is a ton to think of before you just throw two monsters together and hope for the best. In all Breeding Season is a rather interesting game. The breeding mechanics of the game are way more in-depth than I thought I would and it may take a while to get your head around.
I do feel that there is a lot of trial and error in this game, but I do think fumbling your way around and finding out what works and what does not is a huge part of the fun. It is such a shame that the game will never be fully finished, but what is here right now is still worth having a look at.
Have you ever been calmly playing Harvest Moon and wished the game would have much more nudity, sex scenes, and hentai?
Probably not, but it did become an incredibly successful project Cloud Meadow on the crowdfunding platform Patreon. Jan 8th, Not a member of Pastebin yet? Sign Up , it unlocks many cool features! These are the current debug codes as of 7. Fair warning: these have a decent possibility of screwing up your game, so make a back-up save before using any of them.
Make sure you don't miss the periods, include spaces, and everything is case sensitive. Don't include quotation marks from the examples. Unlocks a trait so that it can be found in the store or ordered. Do enter any spaces normally in the trait name.
Note: To set the player's level type "selevel" for the stat. You can set impossible stat values using this code like DEX, etc , but it will probably break the game. Plays the given event. If you add ignoreqs it will ignore event requirements this can break the event. Example: "playevent. Changes the faces of all monsters with the given monster name to the given face number.
Example: "facechange. Changes the hair style of all monsters with the given monster name to the given hair number. Example: "hairchange. Changes the color scheme of all monsters with the given monster name to the given color scheme number. Example: "colorschemechange.
Changes the skin tone of all monsters with the given monster name to the given skin tone number.
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